\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \sqrt{\left|\frac{x}{y}\right|} \cdot \left({\left(\left|\frac{x}{y}\right|\right)}^{\frac{3}{4}} \cdot {\left(\left|\frac{x}{y}\right|\right)}^{\frac{3}{4}}\right)\right)double f(double x, double y, double z, double t) {
double r742283 = x;
double r742284 = r742283 * r742283;
double r742285 = y;
double r742286 = r742285 * r742285;
double r742287 = r742284 / r742286;
double r742288 = z;
double r742289 = r742288 * r742288;
double r742290 = t;
double r742291 = r742290 * r742290;
double r742292 = r742289 / r742291;
double r742293 = r742287 + r742292;
return r742293;
}
double f(double x, double y, double z, double t) {
double r742294 = z;
double r742295 = t;
double r742296 = r742294 / r742295;
double r742297 = x;
double r742298 = y;
double r742299 = r742297 / r742298;
double r742300 = fabs(r742299);
double r742301 = sqrt(r742300);
double r742302 = 0.75;
double r742303 = pow(r742300, r742302);
double r742304 = r742303 * r742303;
double r742305 = r742301 * r742304;
double r742306 = fma(r742296, r742296, r742305);
return r742306;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 33.6 |
|---|---|
| Target | 0.4 |
| Herbie | 0.5 |
Initial program 33.6
Simplified19.0
rmApplied add-sqr-sqrt19.1
Simplified19.1
Simplified0.4
rmApplied add-sqr-sqrt0.5
Applied associate-*l*0.5
Simplified0.5
rmApplied sqr-pow0.5
Simplified0.5
Simplified0.5
Final simplification0.5
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))