\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{8 \cdot \sin \left(x \cdot 0.5\right)}{\sqrt[3]{{\left(\frac{\sin x}{\sin \left(0.5 \cdot x\right)}\right)}^{3}} \cdot 3}double f(double x) {
double r734731 = 8.0;
double r734732 = 3.0;
double r734733 = r734731 / r734732;
double r734734 = x;
double r734735 = 0.5;
double r734736 = r734734 * r734735;
double r734737 = sin(r734736);
double r734738 = r734733 * r734737;
double r734739 = r734738 * r734737;
double r734740 = sin(r734734);
double r734741 = r734739 / r734740;
return r734741;
}
double f(double x) {
double r734742 = 8.0;
double r734743 = x;
double r734744 = 0.5;
double r734745 = r734743 * r734744;
double r734746 = sin(r734745);
double r734747 = r734742 * r734746;
double r734748 = sin(r734743);
double r734749 = r734744 * r734743;
double r734750 = sin(r734749);
double r734751 = r734748 / r734750;
double r734752 = 3.0;
double r734753 = pow(r734751, r734752);
double r734754 = cbrt(r734753);
double r734755 = 3.0;
double r734756 = r734754 * r734755;
double r734757 = r734747 / r734756;
return r734757;
}




Bits error versus x
Results
| Original | 14.8 |
|---|---|
| Target | 0.3 |
| Herbie | 0.4 |
Initial program 14.8
rmApplied associate-/l*0.5
Simplified0.5
rmApplied associate-*l/0.3
Applied associate-/l/0.3
rmApplied add-cbrt-cube20.0
Applied add-cbrt-cube21.3
Applied cbrt-undiv21.2
Simplified0.4
Final simplification0.4
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))