x + \frac{y \cdot \left(z - t\right)}{z - a}\left(y \cdot \frac{\sqrt[3]{z - t} \cdot \sqrt[3]{z - t}}{\sqrt[3]{z - a} \cdot \sqrt[3]{z - a}}\right) \cdot \frac{\sqrt[3]{z - t}}{\sqrt[3]{z - a}} + xdouble f(double x, double y, double z, double t, double a) {
double r646693 = x;
double r646694 = y;
double r646695 = z;
double r646696 = t;
double r646697 = r646695 - r646696;
double r646698 = r646694 * r646697;
double r646699 = a;
double r646700 = r646695 - r646699;
double r646701 = r646698 / r646700;
double r646702 = r646693 + r646701;
return r646702;
}
double f(double x, double y, double z, double t, double a) {
double r646703 = y;
double r646704 = z;
double r646705 = t;
double r646706 = r646704 - r646705;
double r646707 = cbrt(r646706);
double r646708 = r646707 * r646707;
double r646709 = a;
double r646710 = r646704 - r646709;
double r646711 = cbrt(r646710);
double r646712 = r646711 * r646711;
double r646713 = r646708 / r646712;
double r646714 = r646703 * r646713;
double r646715 = r646707 / r646711;
double r646716 = r646714 * r646715;
double r646717 = x;
double r646718 = r646716 + r646717;
return r646718;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 10.7 |
|---|---|
| Target | 1.4 |
| Herbie | 0.5 |
Initial program 10.7
Simplified3.1
rmApplied fma-udef3.1
rmApplied div-inv3.1
Applied associate-*l*1.6
Simplified1.5
rmApplied add-cube-cbrt2.0
Applied add-cube-cbrt1.9
Applied times-frac1.9
Applied associate-*r*0.5
Final simplification0.5
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (/ (* y (- z t)) (- z a))))