2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r501663 = 2.0;
double r501664 = x;
double r501665 = r501664 * r501664;
double r501666 = y;
double r501667 = r501664 * r501666;
double r501668 = r501665 - r501667;
double r501669 = r501663 * r501668;
return r501669;
}
double f(double x, double y) {
double r501670 = x;
double r501671 = y;
double r501672 = r501670 - r501671;
double r501673 = 2.0;
double r501674 = r501672 * r501673;
double r501675 = r501670 * r501674;
return r501675;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))