\frac{x + y}{\left(x \cdot 2\right) \cdot y}\mathsf{fma}\left(0.5, \frac{1}{y}, 0.5 \cdot \frac{1}{x}\right)double f(double x, double y) {
double r548994 = x;
double r548995 = y;
double r548996 = r548994 + r548995;
double r548997 = 2.0;
double r548998 = r548994 * r548997;
double r548999 = r548998 * r548995;
double r549000 = r548996 / r548999;
return r549000;
}
double f(double x, double y) {
double r549001 = 0.5;
double r549002 = 1.0;
double r549003 = y;
double r549004 = r549002 / r549003;
double r549005 = x;
double r549006 = r549002 / r549005;
double r549007 = r549001 * r549006;
double r549008 = fma(r549001, r549004, r549007);
return r549008;
}




Bits error versus x




Bits error versus y
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020057 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))