\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{1 \cdot \left(4 \cdot \frac{a \cdot c}{\left(-b\right) - \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}\right)}{2 \cdot a}double f(double a, double b, double c) {
double r43664 = b;
double r43665 = -r43664;
double r43666 = r43664 * r43664;
double r43667 = 4.0;
double r43668 = a;
double r43669 = r43667 * r43668;
double r43670 = c;
double r43671 = r43669 * r43670;
double r43672 = r43666 - r43671;
double r43673 = sqrt(r43672);
double r43674 = r43665 + r43673;
double r43675 = 2.0;
double r43676 = r43675 * r43668;
double r43677 = r43674 / r43676;
return r43677;
}
double f(double a, double b, double c) {
double r43678 = 1.0;
double r43679 = 4.0;
double r43680 = a;
double r43681 = c;
double r43682 = r43680 * r43681;
double r43683 = b;
double r43684 = -r43683;
double r43685 = r43683 * r43683;
double r43686 = r43679 * r43680;
double r43687 = r43686 * r43681;
double r43688 = r43685 - r43687;
double r43689 = sqrt(r43688);
double r43690 = r43684 - r43689;
double r43691 = r43682 / r43690;
double r43692 = r43679 * r43691;
double r43693 = r43678 * r43692;
double r43694 = 2.0;
double r43695 = r43694 * r43680;
double r43696 = r43693 / r43695;
return r43696;
}



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 43.7
rmApplied flip-+43.7
Simplified0.4
rmApplied *-un-lft-identity0.4
Applied *-un-lft-identity0.4
Applied times-frac0.4
Simplified0.4
Simplified0.5
rmApplied div-inv0.5
Simplified0.4
Final simplification0.4
herbie shell --seed 2020057
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (< 1.11022e-16 a 9.0072e+15) (< 1.11022e-16 b 9.0072e+15) (< 1.11022e-16 c 9.0072e+15))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))