x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r176012 = x;
double r176013 = y;
double r176014 = r176013 * r176013;
double r176015 = r176012 - r176014;
return r176015;
}
double f(double x, double y) {
double r176016 = x;
double r176017 = y;
double r176018 = r176017 * r176017;
double r176019 = r176016 - r176018;
return r176019;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020057
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))