\frac{x \cdot y - z \cdot t}{a}\frac{x \cdot y - z \cdot t}{a}double f(double x, double y, double z, double t, double a) {
double r941753 = x;
double r941754 = y;
double r941755 = r941753 * r941754;
double r941756 = z;
double r941757 = t;
double r941758 = r941756 * r941757;
double r941759 = r941755 - r941758;
double r941760 = a;
double r941761 = r941759 / r941760;
return r941761;
}
double f(double x, double y, double z, double t, double a) {
double r941762 = x;
double r941763 = y;
double r941764 = r941762 * r941763;
double r941765 = z;
double r941766 = t;
double r941767 = r941765 * r941766;
double r941768 = r941764 - r941767;
double r941769 = a;
double r941770 = r941768 / r941769;
return r941770;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 7.7 |
|---|---|
| Target | 5.7 |
| Herbie | 7.7 |
Initial program 7.7
Final simplification7.7
herbie shell --seed 2020057
(FPCore (x y z t a)
:name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
:precision binary64
:herbie-target
(if (< z -2.468684968699548e+170) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z))))
(/ (- (* x y) (* z t)) a))