Average Error: 0.0 → 0.0
Time: 1.2s
Precision: 64
\[2 \cdot \left(x \cdot x + x \cdot y\right)\]
\[x \cdot \left(\left(x + y\right) \cdot 2\right)\]
2 \cdot \left(x \cdot x + x \cdot y\right)
x \cdot \left(\left(x + y\right) \cdot 2\right)
double f(double x, double y) {
        double r724626 = 2.0;
        double r724627 = x;
        double r724628 = r724627 * r724627;
        double r724629 = y;
        double r724630 = r724627 * r724629;
        double r724631 = r724628 + r724630;
        double r724632 = r724626 * r724631;
        return r724632;
}

double f(double x, double y) {
        double r724633 = x;
        double r724634 = y;
        double r724635 = r724633 + r724634;
        double r724636 = 2.0;
        double r724637 = r724635 * r724636;
        double r724638 = r724633 * r724637;
        return r724638;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\left(x \cdot 2\right) \cdot \left(x + y\right)\]

Derivation

  1. Initial program 0.0

    \[2 \cdot \left(x \cdot x + x \cdot y\right)\]
  2. Simplified0.0

    \[\leadsto \color{blue}{\left(x \cdot \left(x + y\right)\right) \cdot 2}\]
  3. Using strategy rm
  4. Applied associate-*l*0.0

    \[\leadsto \color{blue}{x \cdot \left(\left(x + y\right) \cdot 2\right)}\]
  5. Final simplification0.0

    \[\leadsto x \cdot \left(\left(x + y\right) \cdot 2\right)\]

Reproduce

herbie shell --seed 2020057 
(FPCore (x y)
  :name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (* (* x 2) (+ x y))

  (* 2 (+ (* x x) (* x y))))