\frac{x - y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)double f(double x, double y) {
double r641258 = x;
double r641259 = y;
double r641260 = r641258 - r641259;
double r641261 = 2.0;
double r641262 = r641258 * r641261;
double r641263 = r641262 * r641259;
double r641264 = r641260 / r641263;
return r641264;
}
double f(double x, double y) {
double r641265 = 0.5;
double r641266 = 1.0;
double r641267 = y;
double r641268 = r641266 / r641267;
double r641269 = x;
double r641270 = r641266 / r641269;
double r641271 = r641268 - r641270;
double r641272 = r641265 * r641271;
return r641272;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020057
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))