0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}\begin{array}{l}
\mathbf{if}\;re \le -374104356870144197000:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \frac{im \cdot im}{\mathsf{hypot}\left(re, im\right) - re}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(1 \cdot \mathsf{hypot}\left(re, im\right) + re\right)}\\
\end{array}double code(double re, double im) {
return (0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))));
}
double code(double re, double im) {
double temp;
if ((re <= -3.741043568701442e+20)) {
temp = (0.5 * sqrt((2.0 * ((im * im) / (hypot(re, im) - re)))));
} else {
temp = (0.5 * sqrt((2.0 * ((1.0 * hypot(re, im)) + re))));
}
return temp;
}




Bits error versus re




Bits error versus im
Results
| Original | 38.7 |
|---|---|
| Target | 33.5 |
| Herbie | 11.2 |
if re < -3.741043568701442e+20Initial program 58.4
rmApplied flip-+58.4
Simplified41.7
Simplified30.1
if -3.741043568701442e+20 < re Initial program 32.7
rmApplied *-un-lft-identity32.7
Applied sqrt-prod32.7
Simplified32.7
Simplified5.5
Final simplification11.2
herbie shell --seed 2020056 +o rules:numerics
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:herbie-target
(if (< re 0.0) (* 0.5 (* (sqrt 2) (sqrt (/ (* im im) (- (sqrt (+ (* re re) (* im im))) re))))) (* 0.5 (sqrt (* 2 (+ (sqrt (+ (* re re) (* im im))) re)))))
(* 0.5 (sqrt (* 2 (+ (sqrt (+ (* re re) (* im im))) re)))))