Average Error: 0.0 → 0.0
Time: 1.8s
Precision: 64
\[x \cdot y + \left(x - 1\right) \cdot z\]
\[\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)\]
x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)
double code(double x, double y, double z) {
	return ((x * y) + ((x - 1.0) * z));
}
double code(double x, double y, double z) {
	return fma(x, y, ((x - 1.0) * z));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x \cdot y + \left(x - 1\right) \cdot z\]
  2. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)}\]
  3. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)\]

Reproduce

herbie shell --seed 2020056 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
  :precision binary64
  (+ (* x y) (* (- x 1) z)))