\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(b, a, \mathsf{fma}\left(t, z, x \cdot y\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r92865 = x;
double r92866 = y;
double r92867 = r92865 * r92866;
double r92868 = z;
double r92869 = t;
double r92870 = r92868 * r92869;
double r92871 = r92867 + r92870;
double r92872 = a;
double r92873 = b;
double r92874 = r92872 * r92873;
double r92875 = r92871 + r92874;
double r92876 = c;
double r92877 = i;
double r92878 = r92876 * r92877;
double r92879 = r92875 + r92878;
return r92879;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r92880 = i;
double r92881 = c;
double r92882 = b;
double r92883 = a;
double r92884 = t;
double r92885 = z;
double r92886 = x;
double r92887 = y;
double r92888 = r92886 * r92887;
double r92889 = fma(r92884, r92885, r92888);
double r92890 = fma(r92882, r92883, r92889);
double r92891 = fma(r92880, r92881, r92890);
return r92891;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020056 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))