\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{1}{2} \cdot \frac{\frac{c \cdot 4}{1}}{\left(-b\right) - \sqrt{\mathsf{fma}\left(b, b, -\left(4 \cdot a\right) \cdot c\right)}}double f(double a, double b, double c) {
double r32366 = b;
double r32367 = -r32366;
double r32368 = r32366 * r32366;
double r32369 = 4.0;
double r32370 = a;
double r32371 = r32369 * r32370;
double r32372 = c;
double r32373 = r32371 * r32372;
double r32374 = r32368 - r32373;
double r32375 = sqrt(r32374);
double r32376 = r32367 + r32375;
double r32377 = 2.0;
double r32378 = r32377 * r32370;
double r32379 = r32376 / r32378;
return r32379;
}
double f(double a, double b, double c) {
double r32380 = 1.0;
double r32381 = 2.0;
double r32382 = r32380 / r32381;
double r32383 = c;
double r32384 = 4.0;
double r32385 = r32383 * r32384;
double r32386 = r32385 / r32380;
double r32387 = b;
double r32388 = -r32387;
double r32389 = a;
double r32390 = r32384 * r32389;
double r32391 = r32390 * r32383;
double r32392 = -r32391;
double r32393 = fma(r32387, r32387, r32392);
double r32394 = sqrt(r32393);
double r32395 = r32388 - r32394;
double r32396 = r32386 / r32395;
double r32397 = r32382 * r32396;
return r32397;
}



Bits error versus a



Bits error versus b



Bits error versus c
Initial program 52.5
rmApplied flip-+52.5
Simplified0.4
rmApplied *-un-lft-identity0.4
Applied *-un-lft-identity0.4
Applied times-frac0.4
Applied times-frac0.4
Simplified0.4
Simplified0.4
rmApplied associate-/r*0.2
Simplified0.1
rmApplied fma-neg0.1
Final simplification0.1
herbie shell --seed 2020056 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (< 4.9303800000000003e-32 a 2.02824e+31) (< 4.9303800000000003e-32 b 2.02824e+31) (< 4.9303800000000003e-32 c 2.02824e+31))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))