x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r200394 = x;
double r200395 = r200394 * r200394;
double r200396 = 1.0;
double r200397 = r200395 - r200396;
return r200397;
}
double f(double x) {
double r200398 = x;
double r200399 = r200398 * r200398;
double r200400 = 1.0;
double r200401 = r200399 - r200400;
return r200401;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020056 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))