\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r153251 = x;
double r153252 = y;
double r153253 = cos(r153252);
double r153254 = r153251 + r153253;
double r153255 = z;
double r153256 = sin(r153252);
double r153257 = r153255 * r153256;
double r153258 = r153254 - r153257;
return r153258;
}
double f(double x, double y, double z) {
double r153259 = x;
double r153260 = y;
double r153261 = cos(r153260);
double r153262 = r153259 + r153261;
double r153263 = z;
double r153264 = sin(r153260);
double r153265 = r153263 * r153264;
double r153266 = r153262 - r153265;
return r153266;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020056 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))