\left(x \cdot y + z\right) \cdot y + t
\mathsf{fma}\left(\mathsf{fma}\left(x, y, z\right), y, t\right)double f(double x, double y, double z, double t) {
double r149136 = x;
double r149137 = y;
double r149138 = r149136 * r149137;
double r149139 = z;
double r149140 = r149138 + r149139;
double r149141 = r149140 * r149137;
double r149142 = t;
double r149143 = r149141 + r149142;
return r149143;
}
double f(double x, double y, double z, double t) {
double r149144 = x;
double r149145 = y;
double r149146 = z;
double r149147 = fma(r149144, r149145, r149146);
double r149148 = t;
double r149149 = fma(r149147, r149145, r149148);
return r149149;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020056 +o rules:numerics
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))