\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\mathsf{fma}\left(120, a, \frac{60}{\frac{z - t}{x - y}}\right)double f(double x, double y, double z, double t, double a) {
double r858614 = 60.0;
double r858615 = x;
double r858616 = y;
double r858617 = r858615 - r858616;
double r858618 = r858614 * r858617;
double r858619 = z;
double r858620 = t;
double r858621 = r858619 - r858620;
double r858622 = r858618 / r858621;
double r858623 = a;
double r858624 = 120.0;
double r858625 = r858623 * r858624;
double r858626 = r858622 + r858625;
return r858626;
}
double f(double x, double y, double z, double t, double a) {
double r858627 = 120.0;
double r858628 = a;
double r858629 = 60.0;
double r858630 = z;
double r858631 = t;
double r858632 = r858630 - r858631;
double r858633 = x;
double r858634 = y;
double r858635 = r858633 - r858634;
double r858636 = r858632 / r858635;
double r858637 = r858629 / r858636;
double r858638 = fma(r858627, r858628, r858637);
return r858638;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.4
Simplified0.4
rmApplied associate-/l*0.1
Final simplification0.1
herbie shell --seed 2020056 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))