x \cdot \left(y + 1\right)
x \cdot y + x \cdot 1
double f(double x, double y) {
double r968044 = x;
double r968045 = y;
double r968046 = 1.0;
double r968047 = r968045 + r968046;
double r968048 = r968044 * r968047;
return r968048;
}
double f(double x, double y) {
double r968049 = x;
double r968050 = y;
double r968051 = r968049 * r968050;
double r968052 = 1.0;
double r968053 = r968049 * r968052;
double r968054 = r968051 + r968053;
return r968054;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied distribute-lft-in0.0
Final simplification0.0
herbie shell --seed 2020056 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))