\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\sqrt[3]{x}}{\sqrt[3]{y - z} \cdot \sqrt[3]{y - z}} \cdot \left(\frac{\sqrt[3]{x}}{\sqrt[3]{y - z}} \cdot \frac{\sqrt[3]{x}}{t - z}\right)double f(double x, double y, double z, double t) {
double r932919 = x;
double r932920 = y;
double r932921 = z;
double r932922 = r932920 - r932921;
double r932923 = t;
double r932924 = r932923 - r932921;
double r932925 = r932922 * r932924;
double r932926 = r932919 / r932925;
return r932926;
}
double f(double x, double y, double z, double t) {
double r932927 = x;
double r932928 = cbrt(r932927);
double r932929 = y;
double r932930 = z;
double r932931 = r932929 - r932930;
double r932932 = cbrt(r932931);
double r932933 = r932932 * r932932;
double r932934 = r932928 / r932933;
double r932935 = r932928 / r932932;
double r932936 = t;
double r932937 = r932936 - r932930;
double r932938 = r932928 / r932937;
double r932939 = r932935 * r932938;
double r932940 = r932934 * r932939;
return r932940;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.4 |
|---|---|
| Target | 8.1 |
| Herbie | 1.2 |
Initial program 7.4
rmApplied add-cube-cbrt7.9
Applied times-frac1.8
rmApplied add-cube-cbrt2.0
Applied times-frac2.0
Applied associate-*l*1.2
Final simplification1.2
herbie shell --seed 2020056 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))