x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}}x - \left(\frac{\frac{y}{\left(t - z\right) + 1}}{\frac{1}{a}} - \frac{\frac{z}{\left(t - z\right) + 1}}{\frac{1}{a}}\right)double f(double x, double y, double z, double t, double a) {
double r587882 = x;
double r587883 = y;
double r587884 = z;
double r587885 = r587883 - r587884;
double r587886 = t;
double r587887 = r587886 - r587884;
double r587888 = 1.0;
double r587889 = r587887 + r587888;
double r587890 = a;
double r587891 = r587889 / r587890;
double r587892 = r587885 / r587891;
double r587893 = r587882 - r587892;
return r587893;
}
double f(double x, double y, double z, double t, double a) {
double r587894 = x;
double r587895 = y;
double r587896 = t;
double r587897 = z;
double r587898 = r587896 - r587897;
double r587899 = 1.0;
double r587900 = r587898 + r587899;
double r587901 = r587895 / r587900;
double r587902 = 1.0;
double r587903 = a;
double r587904 = r587902 / r587903;
double r587905 = r587901 / r587904;
double r587906 = r587897 / r587900;
double r587907 = r587906 / r587904;
double r587908 = r587905 - r587907;
double r587909 = r587894 - r587908;
return r587909;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 2.0 |
|---|---|
| Target | 0.2 |
| Herbie | 0.3 |
Initial program 2.0
rmApplied div-inv2.0
Applied associate-/r*0.3
rmApplied div-sub0.3
Applied div-sub0.3
Final simplification0.3
herbie shell --seed 2020056 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3"
:precision binary64
:herbie-target
(- x (* (/ (- y z) (+ (- t z) 1)) a))
(- x (/ (- y z) (/ (+ (- t z) 1) a))))