Average Error: 0.1 → 0.0
Time: 2.8s
Precision: 64
\[x \cdot \left(y + z\right) + z \cdot 5\]
\[\mathsf{fma}\left(x, z, \mathsf{fma}\left(5, z, x \cdot y\right)\right)\]
x \cdot \left(y + z\right) + z \cdot 5
\mathsf{fma}\left(x, z, \mathsf{fma}\left(5, z, x \cdot y\right)\right)
double f(double x, double y, double z) {
        double r519490 = x;
        double r519491 = y;
        double r519492 = z;
        double r519493 = r519491 + r519492;
        double r519494 = r519490 * r519493;
        double r519495 = 5.0;
        double r519496 = r519492 * r519495;
        double r519497 = r519494 + r519496;
        return r519497;
}

double f(double x, double y, double z) {
        double r519498 = x;
        double r519499 = z;
        double r519500 = 5.0;
        double r519501 = y;
        double r519502 = r519498 * r519501;
        double r519503 = fma(r519500, r519499, r519502);
        double r519504 = fma(r519498, r519499, r519503);
        return r519504;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Target

Original0.1
Target0.1
Herbie0.0
\[\left(x + 5\right) \cdot z + x \cdot y\]

Derivation

  1. Initial program 0.1

    \[x \cdot \left(y + z\right) + z \cdot 5\]
  2. Simplified0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, y + z, z \cdot 5\right)}\]
  3. Taylor expanded around 0 0.1

    \[\leadsto \color{blue}{x \cdot z + \left(5 \cdot z + x \cdot y\right)}\]
  4. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, z, \mathsf{fma}\left(5, z, x \cdot y\right)\right)}\]
  5. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(x, z, \mathsf{fma}\left(5, z, x \cdot y\right)\right)\]

Reproduce

herbie shell --seed 2020056 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
  :precision binary64

  :herbie-target
  (+ (* (+ x 5) z) (* x y))

  (+ (* x (+ y z)) (* z 5)))