\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r28615 = x;
double r28616 = y;
double r28617 = r28615 + r28616;
double r28618 = z;
double r28619 = r28617 + r28618;
return r28619;
}
double f(double x, double y, double z) {
double r28620 = x;
double r28621 = y;
double r28622 = r28620 + r28621;
double r28623 = z;
double r28624 = r28622 + r28623;
return r28624;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020056 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))