\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\frac{\frac{1}{\sqrt{\mathsf{fma}\left(z, z, 1\right)}}}{y}}{\sqrt{\mathsf{fma}\left(z, z, 1\right)} \cdot x}double f(double x, double y, double z) {
double r274915 = 1.0;
double r274916 = x;
double r274917 = r274915 / r274916;
double r274918 = y;
double r274919 = z;
double r274920 = r274919 * r274919;
double r274921 = r274915 + r274920;
double r274922 = r274918 * r274921;
double r274923 = r274917 / r274922;
return r274923;
}
double f(double x, double y, double z) {
double r274924 = 1.0;
double r274925 = z;
double r274926 = fma(r274925, r274925, r274924);
double r274927 = sqrt(r274926);
double r274928 = r274924 / r274927;
double r274929 = y;
double r274930 = r274928 / r274929;
double r274931 = x;
double r274932 = r274927 * r274931;
double r274933 = r274930 / r274932;
return r274933;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 6.4 |
|---|---|
| Target | 5.7 |
| Herbie | 5.9 |
Initial program 6.4
Simplified6.3
rmApplied add-sqr-sqrt6.3
Applied div-inv6.3
Applied times-frac6.3
Applied associate-/l*6.1
Simplified6.1
rmApplied associate-/r*5.9
Final simplification5.9
herbie shell --seed 2020056 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))