2 \cdot \left(x \cdot x + x \cdot y\right)
\mathsf{fma}\left(x, x, x \cdot y\right) \cdot 2double f(double x, double y) {
double r452948 = 2.0;
double r452949 = x;
double r452950 = r452949 * r452949;
double r452951 = y;
double r452952 = r452949 * r452951;
double r452953 = r452950 + r452952;
double r452954 = r452948 * r452953;
return r452954;
}
double f(double x, double y) {
double r452955 = x;
double r452956 = y;
double r452957 = r452955 * r452956;
double r452958 = fma(r452955, r452955, r452957);
double r452959 = 2.0;
double r452960 = r452958 * r452959;
return r452960;
}




Bits error versus x




Bits error versus y
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020056 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))