x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r174117 = x;
double r174118 = y;
double r174119 = r174118 - r174117;
double r174120 = z;
double r174121 = r174119 * r174120;
double r174122 = r174117 + r174121;
return r174122;
}
double f(double x, double y, double z) {
double r174123 = x;
double r174124 = y;
double r174125 = r174124 - r174123;
double r174126 = z;
double r174127 = r174125 * r174126;
double r174128 = r174123 + r174127;
return r174128;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020056
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))