Average Error: 0.0 → 0.0
Time: 927.0ms
Precision: 64
\[x - y \cdot y\]
\[x - y \cdot y\]
x - y \cdot y
x - y \cdot y
double f(double x, double y) {
        double r139113 = x;
        double r139114 = y;
        double r139115 = r139114 * r139114;
        double r139116 = r139113 - r139115;
        return r139116;
}

double f(double x, double y) {
        double r139117 = x;
        double r139118 = y;
        double r139119 = r139118 * r139118;
        double r139120 = r139117 - r139119;
        return r139120;
}

Error

Bits error versus x

Bits error versus y

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Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x - y \cdot y\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot y\]

Reproduce

herbie shell --seed 2020056 
(FPCore (x y)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
  :precision binary64
  (- x (* y y)))