Average Error: 0.1 → 0.1
Time: 4.7s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r243698 = x;
        double r243699 = y;
        double r243700 = cos(r243699);
        double r243701 = r243698 + r243700;
        double r243702 = z;
        double r243703 = sin(r243699);
        double r243704 = r243702 * r243703;
        double r243705 = r243701 - r243704;
        return r243705;
}

double f(double x, double y, double z) {
        double r243706 = x;
        double r243707 = y;
        double r243708 = cos(r243707);
        double r243709 = r243706 + r243708;
        double r243710 = z;
        double r243711 = sin(r243707);
        double r243712 = r243710 * r243711;
        double r243713 = r243709 - r243712;
        return r243713;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020056 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))