\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r243698 = x;
double r243699 = y;
double r243700 = cos(r243699);
double r243701 = r243698 + r243700;
double r243702 = z;
double r243703 = sin(r243699);
double r243704 = r243702 * r243703;
double r243705 = r243701 - r243704;
return r243705;
}
double f(double x, double y, double z) {
double r243706 = x;
double r243707 = y;
double r243708 = cos(r243707);
double r243709 = r243706 + r243708;
double r243710 = z;
double r243711 = sin(r243707);
double r243712 = r243710 * r243711;
double r243713 = r243709 - r243712;
return r243713;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020056
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))