\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r183137 = x;
double r183138 = y;
double r183139 = sin(r183138);
double r183140 = r183137 + r183139;
double r183141 = z;
double r183142 = cos(r183138);
double r183143 = r183141 * r183142;
double r183144 = r183140 + r183143;
return r183144;
}
double f(double x, double y, double z) {
double r183145 = x;
double r183146 = y;
double r183147 = sin(r183146);
double r183148 = r183145 + r183147;
double r183149 = z;
double r183150 = cos(r183146);
double r183151 = r183149 * r183150;
double r183152 = r183148 + r183151;
return r183152;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020056
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))