Average Error: 0.0 → 0.0
Time: 4.3s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r183137 = x;
        double r183138 = y;
        double r183139 = sin(r183138);
        double r183140 = r183137 + r183139;
        double r183141 = z;
        double r183142 = cos(r183138);
        double r183143 = r183141 * r183142;
        double r183144 = r183140 + r183143;
        return r183144;
}

double f(double x, double y, double z) {
        double r183145 = x;
        double r183146 = y;
        double r183147 = sin(r183146);
        double r183148 = r183145 + r183147;
        double r183149 = z;
        double r183150 = cos(r183146);
        double r183151 = r183149 * r183150;
        double r183152 = r183148 + r183151;
        return r183152;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020056 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))