\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r817166 = x;
double r817167 = y;
double r817168 = r817166 + r817167;
double r817169 = r817167 + r817167;
double r817170 = r817168 / r817169;
return r817170;
}
double f(double x, double y) {
double r817171 = 0.5;
double r817172 = x;
double r817173 = y;
double r817174 = r817172 / r817173;
double r817175 = r817171 * r817174;
double r817176 = r817175 + r817171;
return r817176;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2020056
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))