\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r711898 = x;
double r711899 = y;
double r711900 = z;
double r711901 = t;
double r711902 = r711900 * r711901;
double r711903 = r711899 - r711902;
double r711904 = r711898 / r711903;
return r711904;
}
double f(double x, double y, double z, double t) {
double r711905 = x;
double r711906 = y;
double r711907 = z;
double r711908 = t;
double r711909 = r711907 * r711908;
double r711910 = r711906 - r711909;
double r711911 = r711905 / r711910;
return r711911;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.9 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2020056
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))