\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r522123 = x;
double r522124 = y;
double r522125 = r522123 + r522124;
double r522126 = 2.0;
double r522127 = r522123 * r522126;
double r522128 = r522127 * r522124;
double r522129 = r522125 / r522128;
return r522129;
}
double f(double x, double y) {
double r522130 = 0.5;
double r522131 = 1.0;
double r522132 = y;
double r522133 = r522131 / r522132;
double r522134 = x;
double r522135 = r522131 / r522134;
double r522136 = r522133 + r522135;
double r522137 = r522130 * r522136;
return r522137;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020056
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))