\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5\frac{1 \cdot {\left(-2 \cdot \log u1\right)}^{0.5}}{6} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5double f(double u1, double u2) {
double r68875 = 1.0;
double r68876 = 6.0;
double r68877 = r68875 / r68876;
double r68878 = -2.0;
double r68879 = u1;
double r68880 = log(r68879);
double r68881 = r68878 * r68880;
double r68882 = 0.5;
double r68883 = pow(r68881, r68882);
double r68884 = r68877 * r68883;
double r68885 = 2.0;
double r68886 = atan2(1.0, 0.0);
double r68887 = r68885 * r68886;
double r68888 = u2;
double r68889 = r68887 * r68888;
double r68890 = cos(r68889);
double r68891 = r68884 * r68890;
double r68892 = r68891 + r68882;
return r68892;
}
double f(double u1, double u2) {
double r68893 = 1.0;
double r68894 = -2.0;
double r68895 = u1;
double r68896 = log(r68895);
double r68897 = r68894 * r68896;
double r68898 = 0.5;
double r68899 = pow(r68897, r68898);
double r68900 = r68893 * r68899;
double r68901 = 6.0;
double r68902 = r68900 / r68901;
double r68903 = 2.0;
double r68904 = atan2(1.0, 0.0);
double r68905 = r68903 * r68904;
double r68906 = u2;
double r68907 = r68905 * r68906;
double r68908 = cos(r68907);
double r68909 = r68902 * r68908;
double r68910 = r68909 + r68898;
return r68910;
}



Bits error versus u1



Bits error versus u2
Results
Initial program 0.4
rmApplied associate-*l/0.3
Final simplification0.3
herbie shell --seed 2020049
(FPCore (u1 u2)
:name "normal distribution"
:precision binary64
:pre (and (<= 0.0 u1 1) (<= 0.0 u2 1))
(+ (* (* (/ 1 6) (pow (* -2 (log u1)) 0.5)) (cos (* (* 2 PI) u2))) 0.5))