x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r240482 = x;
double r240483 = 2.0;
double r240484 = r240482 * r240483;
double r240485 = y;
double r240486 = r240484 - r240485;
return r240486;
}
double f(double x, double y) {
double r240487 = x;
double r240488 = 2.0;
double r240489 = r240487 * r240488;
double r240490 = y;
double r240491 = r240489 - r240490;
return r240491;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020049
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))