x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r190272 = x;
double r190273 = r190272 * r190272;
double r190274 = 1.0;
double r190275 = r190273 + r190274;
return r190275;
}
double f(double x) {
double r190276 = x;
double r190277 = r190276 * r190276;
double r190278 = 1.0;
double r190279 = r190277 + r190278;
return r190279;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020049
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))