Average Error: 0.1 → 0.1
Time: 5.5s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r225623 = x;
        double r225624 = y;
        double r225625 = cos(r225624);
        double r225626 = r225623 + r225625;
        double r225627 = z;
        double r225628 = sin(r225624);
        double r225629 = r225627 * r225628;
        double r225630 = r225626 - r225629;
        return r225630;
}

double f(double x, double y, double z) {
        double r225631 = x;
        double r225632 = y;
        double r225633 = cos(r225632);
        double r225634 = r225631 + r225633;
        double r225635 = z;
        double r225636 = sin(r225632);
        double r225637 = r225635 * r225636;
        double r225638 = r225634 - r225637;
        return r225638;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020049 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))