\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r225623 = x;
double r225624 = y;
double r225625 = cos(r225624);
double r225626 = r225623 + r225625;
double r225627 = z;
double r225628 = sin(r225624);
double r225629 = r225627 * r225628;
double r225630 = r225626 - r225629;
return r225630;
}
double f(double x, double y, double z) {
double r225631 = x;
double r225632 = y;
double r225633 = cos(r225632);
double r225634 = r225631 + r225633;
double r225635 = z;
double r225636 = sin(r225632);
double r225637 = r225635 * r225636;
double r225638 = r225634 - r225637;
return r225638;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020049
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))