\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r143344 = x;
double r143345 = y;
double r143346 = r143344 * r143345;
double r143347 = z;
double r143348 = t;
double r143349 = r143347 * r143348;
double r143350 = r143346 + r143349;
double r143351 = a;
double r143352 = b;
double r143353 = r143351 * r143352;
double r143354 = r143350 + r143353;
return r143354;
}
double f(double x, double y, double z, double t, double a, double b) {
double r143355 = x;
double r143356 = y;
double r143357 = r143355 * r143356;
double r143358 = z;
double r143359 = t;
double r143360 = r143358 * r143359;
double r143361 = r143357 + r143360;
double r143362 = a;
double r143363 = b;
double r143364 = r143362 * r143363;
double r143365 = r143361 + r143364;
return r143365;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020049
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))