\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 12060 \cdot \left(\frac{x}{z - t} - \frac{y}{z - t}\right) + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r934703 = 60.0;
double r934704 = x;
double r934705 = y;
double r934706 = r934704 - r934705;
double r934707 = r934703 * r934706;
double r934708 = z;
double r934709 = t;
double r934710 = r934708 - r934709;
double r934711 = r934707 / r934710;
double r934712 = a;
double r934713 = 120.0;
double r934714 = r934712 * r934713;
double r934715 = r934711 + r934714;
return r934715;
}
double f(double x, double y, double z, double t, double a) {
double r934716 = 60.0;
double r934717 = x;
double r934718 = z;
double r934719 = t;
double r934720 = r934718 - r934719;
double r934721 = r934717 / r934720;
double r934722 = y;
double r934723 = r934722 / r934720;
double r934724 = r934721 - r934723;
double r934725 = r934716 * r934724;
double r934726 = a;
double r934727 = 120.0;
double r934728 = r934726 * r934727;
double r934729 = r934725 + r934728;
return r934729;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.1
Simplified0.1
rmApplied div-sub0.1
Final simplification0.1
herbie shell --seed 2020049
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))