\frac{x - y \cdot z}{t - a \cdot z}x \cdot \frac{1}{t - a \cdot z} - \frac{y}{\frac{t}{z} - \frac{a}{1}}double f(double x, double y, double z, double t, double a) {
double r673879 = x;
double r673880 = y;
double r673881 = z;
double r673882 = r673880 * r673881;
double r673883 = r673879 - r673882;
double r673884 = t;
double r673885 = a;
double r673886 = r673885 * r673881;
double r673887 = r673884 - r673886;
double r673888 = r673883 / r673887;
return r673888;
}
double f(double x, double y, double z, double t, double a) {
double r673889 = x;
double r673890 = 1.0;
double r673891 = t;
double r673892 = a;
double r673893 = z;
double r673894 = r673892 * r673893;
double r673895 = r673891 - r673894;
double r673896 = r673890 / r673895;
double r673897 = r673889 * r673896;
double r673898 = y;
double r673899 = r673891 / r673893;
double r673900 = r673892 / r673890;
double r673901 = r673899 - r673900;
double r673902 = r673898 / r673901;
double r673903 = r673897 - r673902;
return r673903;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 10.6 |
|---|---|
| Target | 1.6 |
| Herbie | 2.9 |
Initial program 10.6
rmApplied pow110.6
rmApplied div-sub10.6
Simplified8.0
rmApplied div-sub8.0
Simplified2.8
rmApplied div-inv2.9
Simplified2.9
Final simplification2.9
herbie shell --seed 2020049
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a)))))
(/ (- x (* y z)) (- t (* a z))))