Average Error: 15.3 → 0.0
Time: 1.1s
Precision: 64
\[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
\[\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}\]
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}
double f(double x, double y) {
        double r512480 = x;
        double r512481 = y;
        double r512482 = r512480 - r512481;
        double r512483 = 2.0;
        double r512484 = r512480 * r512483;
        double r512485 = r512484 * r512481;
        double r512486 = r512482 / r512485;
        return r512486;
}

double f(double x, double y) {
        double r512487 = 1.0;
        double r512488 = 2.0;
        double r512489 = y;
        double r512490 = r512488 * r512489;
        double r512491 = r512487 / r512490;
        double r512492 = x;
        double r512493 = r512492 * r512488;
        double r512494 = r512487 / r512493;
        double r512495 = r512491 - r512494;
        return r512495;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.3
Target0.0
Herbie0.0
\[\frac{0.5}{y} - \frac{0.5}{x}\]

Derivation

  1. Initial program 15.3

    \[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
  2. Using strategy rm
  3. Applied div-sub15.3

    \[\leadsto \color{blue}{\frac{x}{\left(x \cdot 2\right) \cdot y} - \frac{y}{\left(x \cdot 2\right) \cdot y}}\]
  4. Simplified11.4

    \[\leadsto \color{blue}{\frac{1}{2 \cdot y}} - \frac{y}{\left(x \cdot 2\right) \cdot y}\]
  5. Simplified0.0

    \[\leadsto \frac{1}{2 \cdot y} - \color{blue}{\frac{1}{x \cdot 2}}\]
  6. Final simplification0.0

    \[\leadsto \frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}\]

Reproduce

herbie shell --seed 2020049 
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (- (/ 0.5 y) (/ 0.5 x))

  (/ (- x y) (* (* x 2) y)))