Average Error: 15.3 → 0.0
Time: 1.8s
Precision: 64
\[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
\[0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)\]
\frac{x + y}{\left(x \cdot 2\right) \cdot y}
0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)
double f(double x, double y) {
        double r515342 = x;
        double r515343 = y;
        double r515344 = r515342 + r515343;
        double r515345 = 2.0;
        double r515346 = r515342 * r515345;
        double r515347 = r515346 * r515343;
        double r515348 = r515344 / r515347;
        return r515348;
}

double f(double x, double y) {
        double r515349 = 0.5;
        double r515350 = 1.0;
        double r515351 = y;
        double r515352 = r515350 / r515351;
        double r515353 = x;
        double r515354 = r515350 / r515353;
        double r515355 = r515352 + r515354;
        double r515356 = r515349 * r515355;
        return r515356;
}

Error

Bits error versus x

Bits error versus y

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Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.3
Target0.0
Herbie0.0
\[\frac{0.5}{x} + \frac{0.5}{y}\]

Derivation

  1. Initial program 15.3

    \[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} + 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)}\]
  4. Final simplification0.0

    \[\leadsto 0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)\]

Reproduce

herbie shell --seed 2020049 
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
  :precision binary64

  :herbie-target
  (+ (/ 0.5 x) (/ 0.5 y))

  (/ (+ x y) (* (* x 2) y)))