x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r278624 = x;
double r278625 = 2.0;
double r278626 = r278624 * r278625;
double r278627 = y;
double r278628 = r278626 - r278627;
return r278628;
}
double f(double x, double y) {
double r278629 = x;
double r278630 = 2.0;
double r278631 = r278629 * r278630;
double r278632 = y;
double r278633 = r278631 - r278632;
return r278633;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))