x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r211800 = x;
double r211801 = r211800 * r211800;
double r211802 = 1.0;
double r211803 = r211801 - r211802;
return r211803;
}
double f(double x) {
double r211804 = x;
double r211805 = r211804 * r211804;
double r211806 = 1.0;
double r211807 = r211805 - r211806;
return r211807;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))