x \cdot \sin y + z \cdot \cos y
\left(x \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{\sin y}\right)\right) \cdot \sqrt[3]{\sin y} + z \cdot \cos ydouble f(double x, double y, double z) {
double r201175 = x;
double r201176 = y;
double r201177 = sin(r201176);
double r201178 = r201175 * r201177;
double r201179 = z;
double r201180 = cos(r201176);
double r201181 = r201179 * r201180;
double r201182 = r201178 + r201181;
return r201182;
}
double f(double x, double y, double z) {
double r201183 = x;
double r201184 = y;
double r201185 = sin(r201184);
double r201186 = cbrt(r201185);
double r201187 = r201186 * r201186;
double r201188 = r201183 * r201187;
double r201189 = r201188 * r201186;
double r201190 = z;
double r201191 = cos(r201184);
double r201192 = r201190 * r201191;
double r201193 = r201189 + r201192;
return r201193;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.6
Applied associate-*r*0.6
Final simplification0.6
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))