\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r200534 = x;
double r200535 = y;
double r200536 = cos(r200535);
double r200537 = r200534 + r200536;
double r200538 = z;
double r200539 = sin(r200535);
double r200540 = r200538 * r200539;
double r200541 = r200537 - r200540;
return r200541;
}
double f(double x, double y, double z) {
double r200542 = x;
double r200543 = y;
double r200544 = cos(r200543);
double r200545 = r200542 + r200544;
double r200546 = z;
double r200547 = sin(r200543);
double r200548 = r200546 * r200547;
double r200549 = r200545 - r200548;
return r200549;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))