\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r134516 = x;
double r134517 = y;
double r134518 = r134516 * r134517;
double r134519 = z;
double r134520 = t;
double r134521 = r134519 * r134520;
double r134522 = r134518 + r134521;
double r134523 = a;
double r134524 = b;
double r134525 = r134523 * r134524;
double r134526 = r134522 + r134525;
return r134526;
}
double f(double x, double y, double z, double t, double a, double b) {
double r134527 = a;
double r134528 = b;
double r134529 = x;
double r134530 = y;
double r134531 = z;
double r134532 = t;
double r134533 = r134531 * r134532;
double r134534 = fma(r134529, r134530, r134533);
double r134535 = fma(r134527, r134528, r134534);
return r134535;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))