\left(x \cdot 3\right) \cdot y - z
\left(x \cdot 3\right) \cdot y - z
double f(double x, double y, double z) {
double r737140 = x;
double r737141 = 3.0;
double r737142 = r737140 * r737141;
double r737143 = y;
double r737144 = r737142 * r737143;
double r737145 = z;
double r737146 = r737144 - r737145;
return r737146;
}
double f(double x, double y, double z) {
double r737147 = x;
double r737148 = 3.0;
double r737149 = r737147 * r737148;
double r737150 = y;
double r737151 = r737149 * r737150;
double r737152 = z;
double r737153 = r737151 - r737152;
return r737153;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))