Average Error: 2.8 → 2.8
Time: 8.9s
Precision: 64
\[\frac{x}{y - z \cdot t}\]
\[\frac{x}{y - z \cdot t}\]
\frac{x}{y - z \cdot t}
\frac{x}{y - z \cdot t}
double f(double x, double y, double z, double t) {
        double r774397 = x;
        double r774398 = y;
        double r774399 = z;
        double r774400 = t;
        double r774401 = r774399 * r774400;
        double r774402 = r774398 - r774401;
        double r774403 = r774397 / r774402;
        return r774403;
}

double f(double x, double y, double z, double t) {
        double r774404 = x;
        double r774405 = y;
        double r774406 = z;
        double r774407 = t;
        double r774408 = r774406 * r774407;
        double r774409 = r774405 - r774408;
        double r774410 = r774404 / r774409;
        return r774410;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original2.8
Target1.6
Herbie2.8
\[\begin{array}{l} \mathbf{if}\;x \lt -1.618195973607049 \cdot 10^{50}:\\ \;\;\;\;\frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\ \mathbf{elif}\;x \lt 2.13783064348764444 \cdot 10^{131}:\\ \;\;\;\;\frac{x}{y - z \cdot t}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\ \end{array}\]

Derivation

  1. Initial program 2.8

    \[\frac{x}{y - z \cdot t}\]
  2. Final simplification2.8

    \[\leadsto \frac{x}{y - z \cdot t}\]

Reproduce

herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z t)
  :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
  :precision binary64

  :herbie-target
  (if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))

  (/ x (- y (* z t))))