x \cdot \left(y + z\right) + z \cdot 5
\mathsf{fma}\left(x, y + z, z \cdot 5\right)double f(double x, double y, double z) {
double r664641 = x;
double r664642 = y;
double r664643 = z;
double r664644 = r664642 + r664643;
double r664645 = r664641 * r664644;
double r664646 = 5.0;
double r664647 = r664643 * r664646;
double r664648 = r664645 + r664647;
return r664648;
}
double f(double x, double y, double z) {
double r664649 = x;
double r664650 = y;
double r664651 = z;
double r664652 = r664650 + r664651;
double r664653 = 5.0;
double r664654 = r664651 * r664653;
double r664655 = fma(r664649, r664652, r664654);
return r664655;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
:precision binary64
:herbie-target
(+ (* (+ x 5) z) (* x y))
(+ (* x (+ y z)) (* z 5)))