2 \cdot \left(x \cdot x + x \cdot y\right)
\left(x \cdot \left(x + y\right)\right) \cdot 2
double f(double x, double y) {
double r583551 = 2.0;
double r583552 = x;
double r583553 = r583552 * r583552;
double r583554 = y;
double r583555 = r583552 * r583554;
double r583556 = r583553 + r583555;
double r583557 = r583551 * r583556;
return r583557;
}
double f(double x, double y) {
double r583558 = x;
double r583559 = y;
double r583560 = r583558 + r583559;
double r583561 = r583558 * r583560;
double r583562 = 2.0;
double r583563 = r583561 * r583562;
return r583563;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020047 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))